Children's educational toys magnetic animal maze
Product Description
Creative wisdom of educational toys hand-eye to adjust the magnetic brush maze beads to take place, maze Hot
Brand magnetic brush maze Item 811-1
Specifications 28 * 28 * cm Material EVA
Whether multi-function whether whether to DIY
For age 3-7 years old, 7-10-year-old, 10-14-year-old packaging color box
Origin Guangdong custom processing is
Processing methods to customize imported to Europe and the United States
Whether foreign trade is the import of foreign trade type
Whether to support a generation of fat to support
Description】
1, including: a maze backplane, a number of tiny beads, two magnetic rods.
2, How to play:
(1) brush: Magnetic pen suck ball, the ball along the track, the competition of the two sides who should fast, accurate shift the ball to the specified end point of the shape of the turntable.
(2): the child to rotate the "digital turntable" to count the number of the game to move the ball. Play in the process, let the children learn to recognize the graphics, digital, color, exercise can be a very good observation and logical thinking ability!
(3) of the corresponding color and the number of beads moved to the area of the corresponding color.
3, the product features:
(1) the establishment of a close parent-child relationship
Double interactive forms of the game, created for parents and children the opportunity to interact not only let the children feel the love of his parents, to pay and care for the parents understand their children in such a way.
(2) to cultivate the child's powers of observation, concentration and logical thinking ability
Wonderfully complex maze of routes varied the end of the maze, make your child focus, inspire children learn to classification, judgment, reasoning way of thinking, to foster the children's ability to think logically.
(3) to enhance a child's self-confidence and sense of accomplishment
Challenge the different coefficient of difficulty of the maze end point, let the children in the game, the success of satisfaction, increased self-confidence.
4, the game features:
(1) parent-child interactive gaming experience, enhancing the feelings of children and parents so that children understand the joy of sharing.
(2) hands-on the brains of the pen moves game, so children easily fall in love with learning.
(3) psychedelic complex maze designed to fully meet the child's curiosity, the development of the child's logical thinking ability.
(4) single hands the skills challenge, let the children meet for success.
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